Originally from Brazil I started out as a graphic designer. After doing some 3D for a while decided to go to Vancouver Film School to improve on it. Got my first job in the industry at EA Games shortly after graduating and been living in Vancouver ever since.
Worked alone and with a team on new and existing environments;
Modeled and textured new props from start to finish;
Fixed bugs and other issues with the game or assets.
Adjusted existing assets, fixing geo for FIFA 17;
Fixed game textures, optimizing them to match reference;
Responsible for figuring out solutions to problems and fixing bugs
Created new key-visuals for promotional campaigns;
Altered and adjusted existing material to match client needs;
Designed visual communication and logos;
Modeled 3D mockups for client approval.